Armored Armadillo

Armored Armadillo


Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.

"I always wanted to ride a slow cannonball with legs!" —Kellan


Creature — Armadillo


standard:

not legal

future:

not legal

historic:

not legal

timeless:

not legal

gladiator:

not legal

pioneer:

not legal

explorer:

not legal

modern:

not legal

legacy:

not legal

pauper:

not legal

vintage:

not legal

penny:

not legal

commander:

not legal

oathbreaker:

not legal

standardbrawl:

not legal

brawl:

not legal

alchemy:

not legal

paupercommander:

not legal

duel:

not legal

oldschool:

not legal

premodern:

not legal

predh:

not legal

RARITY

common

SET

Outlaws of Thunder Junction

NUMBER

3

TYPE:

Normal

LOW

$ 0.01

MID

$ 0.1

HIGH

$ 4.95

MARKET

$ 0.03

TYPE:

Foil

LOW

$ 0.01

MID

$ 0.15

HIGH

$ 4.95

MARKET

$ 0.09

TYPE:

EUR and TIX

EUR NORMAL

0.04

EUR FOIL

0.18

TIX

$ 0.04

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